2026-01-06 Space Opera (Fantasy Games Unlimited)
Note: This was a hard character to make. It's been decades since I've made a Space Opera character and there's a reason for that. As much fun as I had in my Space Opera playing days, the bizarre inconsistencies and complexities of Space Opera, combined with some of the worst rules formatting and organization I've seen in playable (barely) games, I really don't want to inflict this on myself with any regularity. I guess what I'm saying is that this game needs a second edition that uses a coherent core system and has some ruthless editing done on it.
Alrah comes from a desert world with low air pressure, both things which change her looks. The low air pressure causes her form to be wide with a cavernous chest, adapting to the necessary huge lungs. The eternal hot sun in the daytime has her skin coloured a strong copper-red colour with coal-black hair. Her eyes are white: the sclera and iris both slightly different shades of white. The second nictating membrane under her eyelids gives her face a mildly bug-eyed look.
Culturally, her planet is a late addition to the Terran Federation and she is not yet well-adapted to the Terran way of doing things. It is for this reason that she languishes forever at Ensign rank in Starforce. Indeed the only reason she's kept on at all is because despite her disciplinary problems, she is an exceptional starfighter and orbital small craft pilot, one of the best in Starforce. She has as many commendations on her record for bravery, meritorious conduct under fire, etc. as she has reprimands for failure to follow procedure, insubordination, and unruly behaviour.
After 24 years of service, at the age of 42, she has finally mustered out, albeit kept in the active reserve, and has been unleashed into the universe to find her own way through what's left of her life.
Character Class: Astronaut
Sex: Female
Height: 164cm
Weight: 53kg
| Characteristic | Score |
|---|---|
| Physique | 9 |
| Strength | 10 |
| Constitution | 11 |
| Agility | 16 |
| Dexterity | 15 |
| Empathy | 13 |
| Intelligence | 12 |
| Psionics | 9 |
| Intuition | 11 |
| Bravery | 13 |
| Leadership | 13 |
| GTA | 15 |
| MechA | 15 |
| ElecA | 10 |
*Note: Characteristic modifications by planet of birth, etc. have been put into the characteristics.
Planetary Gravity Field: Standard, Mass increased by 7%.
Planetary Atmosphere: Low Pressure
Planetary Climate: Planetary Type I: Terran Desert Planet
Character Race: Humanoid (copper-red skin, nictating membrane)
Carrying Capacity: 26.5kg
Lift Capacity: 53kg
Damage Factors: 21
Shock Resistance CR: 11
Stamina Factor: 58
Intelligence CR: 12
Intuition CR: 8
Surprise CR: 16
Balance CR: 16
CAREER EXPERIENCE
6 tours (12 years) initial service as a StarForce Astronaut, followed by six further tours (12 years) for a total of 24 years of service. Retained in the active reserve. Only reached rank of Ensign (5), commanding a Starfighter.
Final salary was 1150CR per month.
BENEFITS
Severance Pay: 15,180CR
Savings: 36,432CR
Annual Pension: 6072CR
Equipment: Personal medkit; shelter tent; wristwatch; backpack; sleeping bag; one complete uniform for summer, winter, and combat; communicator; side arm; vibroblade; minicomp unit; vacuum suit; astrogation manuals; middle passage warrant to home system (142 LY, 8580CR cash value)
KNOWLEDGE AND SKILLS
- Shipboard Procedure & Operation/2
- Starship Battle/10
- Spacecraft Armaments/10
- Orbital Pilot/10
- Combat Orbital Pilot/10
- Computer Programming (Civilian)/5
- Computer Programming (Military)/5
- MiniComputers/5
- Computer Mk. I-II/5
- Computer Mk. III-IV/5
- Computer Mk. V-VI/5
- Computer Mk. VII-VIII/5
- Computer Mk. IX-X/5
- Extra-Vehicular Activity/5
- Advanced EVA/1
- Advanced Math/1
- General Physics/5
- Astronomy/1
- Electrical Systems Tech/5
- Communication Systems Tech/5
- Vehicular Systems Tech/5
- Detection Systems Tech/5
- Electronic Counter-Measures Tech/5
- Sublight Communication Systems Tech/5
- Needle Guns/5
- Blaster Weapons/5
- Stunners/5
- Streetfighting & Brawling/5