2026-01-09 Talislanta 5th Edition (Stephan Michael Sechi / Morrigan Press Inc.)
| Character Name |
|---|
| Silestra |
Silestra is a witch of the White Order of her people. She started life as a simple herbalist in her little village, but a passing arrant witch spotted that her true calling lay elsewhere and initiated her into the cult of the Lost Gods. Silestra took to the life well and over time became one of those very same arrant witches who spends at least half of each year out of her pleasant little cottage in her home village of Gildspeer to seek out knowledge and to help those in need.
| Race | Paths Followed |
|---|---|
| Dhuna | Herbalist, Initiate Witch, Witch |
| Gender | Age | Height | Weight |
|---|---|---|---|
| Female | 25 | 175cm | 60kg |
| Hair | Eyes | Skin | Birthplace |
|---|---|---|---|
| Jet | Chestnut | Olive | Werewood |
INT: +3 PER: +1 WIL: +4
CHA: +6 STR: -1 DEX: 0
CON: -1 SPD: 0
CR: 0 RC: 0 MR: +3 Hit Points: 18
LANGUAGES
- Elder Tongue/native
- Low Talislan/fluent
SKILLS
- Agriculture (herbs)/+4
- Cultures (Dhuna)/+5
- Cultures (Sarista)/+1
- Dance/+2
- Distill Elixir (plant-based)/+2
- Doctrines (old gods)/+2
- Handicraft (Brewer)/+4
- Healer/+6
- Herb Lore/+4
- Mode (divination)/+4 (+2)
- Mode (enchantment)/+4
- Mode (ward)/+6 (+2)
- Survival (forest)/+1
QUIRKS
- Dhuna Kiss
- Order (Witchcraft)
- Literate
EQUIPMENT
Home: Small cottage with herb garden ; gardening tools ; drying rack ; glass jars with stoppers ; cloth bags with ingredients for distillation and brewing ; herb lore books.
Clothing: Linen robes (several sets) ; Tunic ; soft high leather boots ; hard low leather boots ; sandals ; long travel cloak ; heavy cloak ; belt. All clothing is well-made, if a bit rustic.
Accessories: Large belt pouch and several smaller ones with herbs and other ingredients ; backpack ; premade cloth poultices ; twine ; coin purse (108gl) ; spellbook ;
Weapons: Quarterstaff ; silver dagger.
Transport: Silvermane with saddle and tack.
SPELLS
Mana Veil (Divination, Conceal) / 3m / 50ft / 1 (-1) : Disguise any enchanted object, artifact, being, et al making it appear non-magical in nature unless a PER roll with a penalty of the casting level is made.
Eyes of the Owl (Divination) / 1m / 50ft / 1 (+1) : Enables the subject to see at night without PER penalties for darkness.
Call of Hearth and Home (Divination) / Instant / Self / 10 (-8) : Grants a “PER +10” for a check to see where the caster is in relation to a known location.
Visions of the Divine (Divination) / 5m / 100ft / 1 (+1) : Slipping into a trance, the caster asks questions of unknown and dead gods asking for glimpses of the future. At level 1 the visions are very vague, but as the casting level is raised the details are more specific.
Dhuna Aura (Enchantment) / 5m / Touch / 3 (-7) : Target appears more attractive and alluring to members of compatible races, raising CHA by +3 for only appearance-related effects (not leadership or such).
Ensorcelled Enfeeblement (Enchantment) / 2m / Touch / 5 (-7) : This curse causes a single victim to feel exhausted as if from strenuous activity, applying a penalty equal to 1/3 the spell's level to all physical actions.
Steadfastness of the Forest (Enchantment) / 1m / Touch / 5 (-5) : Target receives +1 CON per 5 levels of spell casting.
Kriegsgaldr (Warrior Dance) (Enchantment) / 1m / Touch (3 targets) / 5 (-5) : Leading up to three in brief dance, the caster, chanting, and then upon touching each, grants them +1CR for every five levels of casting.
Ward Against Hexes (Ward) / 3m / Touch / 10 (-10) : A universal spell for young Dhuna initiates, practically ensures recipients are untouched by any hex; also used frequently in enchantments.
Eldritch Aura (Ward) / 5r / Touch / 1 (+1) : A shimmering aura called into being by long forgotten gods prevents the target from being harmed for up to 20hp of damage.
Eldritch Barrier (Ward) / 1m / Self / 1 (-6) : Incantation plus pointing produces a shimmering wall of force in the targeted area.
Backbiting Whispers (Ward) / 3m / Touch / 10 (-10) : The target of the spell will only hear the worst things about themselves from the mouths of friends and family, no matter what they actually say. Further, others will be more likely to notice bad things about the target than good while so afflicted.
Alir's Protective Sigil (Ward) / 1m / 10ft radius / 10 (-11) : A shining sphere of light provides a 20hp/PR20 wall against all spiritual or magical beings while in place. Mortal creatures experience no effect.
Sleeping Protector (Ward) / 1m / Touch / 10 (-15) : When spoken upon a target, said target has the passing attention of a powerful spirit. When attacked, the spirit activates and protects the target for one minute for up to 20hp of damage before disipating.
Bladeturn (Ward) / 1m / Self / 10 (-10) : For one minute the caster, without seeming to think or even see, deflects all attacks until 20HP of damage has been missed and the spell is broken.
Rage of the Jaka (Enchantment) / 1m / Touch / 5 (-5) : Target receives +1 STR per 5 levels of spell casting.
Faces of Death (Divination) / 5m / 50ft / 5 (-3) : Crooning and swaying before bodily remains less than a week old, the witch can, by entering a trance, see the last five minutes of that corpse's life as if they'd lived it.