2026-01-18 Mythras (The Design Mechanism)

Player Character
张殿李 Ave Nirini
Species Gender Age
Human Female 23
Frame Height Weight
Lithe 178cm 63kg
Culture Social Class Career
Civilised Gentry Thief

As the third child, and youngest daughter, of a master saddler in the heart of power itself, the city of Fioracitta, Ave's future was all but written. Cecco Nirini, an aging master saddler, having had Ave late in his life with his third wife (both of Ave's elder brothers are technically half-brothers), planned for her to be betrothed young, married when she came of age, and with child a year later.

Then her distant Aunt, Eulalia Giammanci, paid her dear brother a visit. None knew what the conversation was about, but upon exiting the room, Cecco was flushed, Eulalia was radiant, and Ave was on her way with her aunt to live with them. She never understood why she was taken. She wasn't mistreated, but she found her ersatz family distant and cold. Courteous, yes, but without warmth. Her Aunt's second husband was a master cutler (and indeed the guild's syndic) and very firmly placed Ave as an apprentice with another master. Years later, after she achieved journeying status in the cutlers' guild, Ave returned to her real family, only to find that over they years they, too, had grown distant with a distinct chill. Add into that the new apprentice her father had taken on having been ejected (and indeed reported to the Watch) for his advances on her, giving her an enemy who knew where she lived, she really no longer felt at home at, well, home.

Thus it was she set off on her own, using what she had from her wealthy background to open up a cutler shop in a newly-expanded residential street, quickly being taken in by that local community. But she was bored. Cutlery is a tedious business and she was made for excitement. She spent most of her working life dreaming of adventure.

And then adventure found her.

Terzo came to her with an unusual request. He'd broken some valuable tools. Could she replicate them? Ave had never seen lockpicks before, but she knew how to bend iron and steel into a variety of shapes, and in no time flat had given him newly-minted picks. Curious what they were for, she offered him a discount if he could show her what they were used for.

And thus it was that she slid into thievery. Not for want of money. Not for lack or desire. But for boredom. Her first burglary, performed with her very own set of picks made by her own hand, was more exciting and life-affirming than anything she'd ever done before. She made a little bit of money, most of which she just gave out as alms to those in need, keeping a little for her own creature comforts. Picking pockets? A thrill! Especially when she got close to being caught. Confidence tricks? Nothing quite like pitting your brain against another's and coming out on top!

And of course the people around her love her for her generosity.

CHARACTERISTICS AND ATTRIBUTES

Characteristic Value
Strength 13
Constitution 7
Size 13
Dexterity 18
Intelligence 14
Power 4
Charisma 13

Action Points: 3 Damage Modifier: +1d2 Experience Modifier: +1 Healing Rate: 2 Initiative Bonus: 16 Luck Points: 1 Movement Rate: 6m

Hit Points: Leg 4, Abdomen 5, Chest 6, Arm 3, Head 4 Magic Points: 4

STANDARD SKILLS

Skill %
Athletics 36
Boating 20
Brawn 26
Conceal 42
Customs (Fiorese) 68
Dance 45
Deceit 50
Drive 32
Endurance 14
Evade 60
First Aid 32
Influence 36
Insight 28
Locale (Fioracitta) 40
Perception 33
Ride 22
Sing 17
Stealth 50
Swim 20
Unarmed 31
Willpower 8

PROFESSIONAL SKILLS

Skill %
Craft (Cutler) 47
Lockpicking 65
Mechanisms 60
Sleight 60
Streetwise 45
Teach 30

LANGUAGES

Skill %
Native Tongue (Itarran) 70
Ellakan 50

COMBAT STYLES

Style name Weapons Trait %
Street Thug Club, Hatchet, Knife, Stone, Unarmed Daredevil 45
Concealable Weapons Knife, Dagger (thrown/melee), Garrotte Hidden Weapons 50

PASSIONS

ECONOMIC STATUS

Cash: 3600 ducats Property: Small business (cutler), a single servant, well-known local

FAMILY

Has both parents living, two living elder brothers, two surviving grandmothers, two aunts, one uncle, one female cousin.

Family has a sound reputation, not especially beloved, not especially despised.

Not married or even betrothed.

EQUIPMENT